Yesterday was a quite a Star Wars news filled day. Del Rey released the cover of Aaron Allston’s Mercy Kill and BioWare/EA announced that early access will start two days early. I think you can guess the reactions to each.
The Mercy Kill cover looks fantastic. It fits in well with the other X-Wing books even though it’s a standalone. The iconic X-Wings are on the front, locked in combat, giving the cover an exciting, adventurous feel. Even though I’m not crazy about the font used for the title (little too Microsoft Word Art for me), the overall appearance matches the subject matter.
Suvudu released this information yesterday:
Founded decades ago, Wraith Squadron was Wedge Antilles’s boldest creation: a covert-action unit of X-Wing fighters, its pilots drawn from the dregs of other units, castoffs and rejects that were once outcasts and misfits, spies and warriors, pilots and troublemakers given one last chance. After thrilling adventures during and after the Rebellion that destroyed the Empire, this elite intelligence unit was disbanded at the end of a catastrophic galactic civil war.
Now, reunited by former leader Garik “Face” Loran, Wraith Squadron must find out whether one of the galaxy’s most powerful military officers is a traitor… and whether anyone can stop him if he is. To succeed in their mission, the Wraiths must become thieves, pirates, imposters, forgers, and liars, staying just one step ahead of their enemies and the law!
Written by prolific Star Wars author Aaron Allston, Star Wars: X-Wing: Mercy Kill is a book sure to excite fans of the X-Wing series as well as readers who are new to Star Wars.
The plot sounds fun, exciting and different than what we’ve seen recently. A little skullduggery is always fun in Star Wars. I hope that we see a healthy mix of old and new characters in the story. August certainly seem far away!
BioWare alerted SWTOR players yesterday that early access now begins on Dec. 13 rather than the 15. As with every single other piece of news that comes from BioWare regarding this game, some people are happy and others are spewing out angry rants.
I understand the frustration of some. Those who took days off work for the release may find themselves stuck. It’s annoying; we all understand that, but is that really a reason to throw in the towel? You get to play the game you’ve been waiting to for years two days early (depending on when you put in the code, of course). So you hit level 50 two days later than planned. It’s not the end of the world.
Think about it this way. If JK Rowling announced that Deathly Hallows was being released two days early, would you have complained? Sure, you have to work and can’t spend all day reading like you planned, but you can’t say that you would have picked up the book on your lunch hour the day it came out and read it that night. It’s the same thing. Is it inconvenience for some? Sure, but that’s life. It’s impossible to schedule something that fits everyone’s schedule. Look at it this way, if you took off Thursday or Friday and have the weekend off, you still get a long TOR weekend.
It’s not all that surprising that BioWare moved up the date. Perhaps they looked at the preorder numbers and felt it would be more efficient to allow players to enter the game in smaller groups at a time for the sake of the servers. I admit I don’t know much about gaming servers, so maybe it wouldn’t make a big difference.
How they stagger the admission into the game remains a mystery. Will there be a cut of by hour? For example, if you entered your pre-order code by 5 p.m. CST on Day Two of ordering you are in on the Dec. 13?
Guess we’ll find out next week!