Right now, I am working my way through Balmorra on my Jedi Knight. Thus far, I think Tatooine is my favorite planet. Balmorra is fine, Alderaan is good, but there was something about the way Tatooine was set up and laid out that I really enjoyed. As for the planets I don’t care for? Taris, not that that is a surprise to many players. Dromund Kaas comes in second on that list.
I changed my spec to Focus and noticed a huge improvement on damage done. It’s great in PVP. My damage counts have jumped up considerably, as have kills and medals.
I think that’s one of the nice things about taking time to level: you can experiment more. I’d rather try out a spec and not like it at level 20 or 30 than mess with it at 50. It took a few times to figure out a rotation I liked, but the result was satisfactory.
The ability to try out new play styles is important in a MMO. It gives players more options and ways to improve. In World of Warcraft, I tried out Fire Mage for a few levels. That didn’t do it for me. I was an Arcane kind of player. I did use Frost in PVP often. WoW introduced dual specialization awhile back, which made it easier to switch. I’m not sure if that actually helped the issue of lack of tanks and healers.
Speaking of tanks and healers, SWTOR has an abundant amount of tanks running around but not many healers. That’s unusual to see after WoW. I can’t tell you how many times I spent time looking for a tank. In this game, everyone searches for healers.
SWTOR doesn’t offer this. If they did, then would they eventually allow players to change advanced classes? I’m not sure if I like that idea. Yes, it is annoying to need to decide the specialization at level 10, especially if you haven’t played them, but it does require players to pay attention to the game.
In the next coming weeks, look for entries about romance, The Phantom Menace and more SWTOR adventures. And if you are new to the game or MMOs, check out my Q/A with Fangirl Blog here.