SWTOR: Utilizing vanity pets and events

Confession time: I’m a vanity pet pack rat.

Vanity pets serve no real purpose. They don’t add stats (at least none I’ve seen). They just follow the character around the area.

Nevertheless, I can’t get enough of the things.

The other day I received my Tauntaun in SWTOR. He’s adorable. Look at that face. How can anyone say no to that?

The vanity pet collecting started during the first round of World of Warcraft. My friend gave me the duplicates she had and we’d go out pet hunting when there was nothing better to do. I didn’t have many on my little gnome Rogue, but it was fun.

The second round of WoW, when I played Horde, was different. I collected more than 100 of them by the time I quit. I know, I know. That’s a lot of time and gold. It didn’t matter what the pet was; I tried to collect it. The floating skull, a scorpion and a tabby cat, I had no criteria.

I didn’t have time to earn enough DNA samples to buy the Rakghoul event pets nor have I had a chance to look for the few out there that come from the eggs. There aren’t many in TOR yet, but let’s hope BioWare will remedy that. Monkey lizards, nerfs, crystal snakes and little destroyer droids would all be great to see.

Fun stuff like vanity pets and events give MMOs an extra “umpf.” Vanity pets are simply fun while events give people some to do that breaks up the monotony that plagues gamers. It seemed as if people loved the Rakghoul event. I didn’t mind it, save for the plague. It was rather annoying to have to buy vaccines for the lower level players all the time just to quest without interruption.

Little gaming events bring players together in another way. Years ago during Brewfest in WoW, I beat the boss so many times trying to help as many people as possible earn the mount. I’d lucked out and received it at the first drop. Shortly after that, it was time for the Halloween event. None of the people I typically ran with earned the flying broom mount, but it was fun fighting the Headless Horseman up at the old Scarlet Monastery.

These types of events encourage players that don’t normally associate to work together. PVP and PVE players want the goodies.

In addition to boss fighting, there’s also gathering of items, using wands, throwing petals and so many more activities available through WoW’s holiday events. TOR’s Rakghoul event captured a similar spirit.

It’s necessary to introduce new activities for players to do to keep subscribers (in addition to other issues). Bored players eventually leave.

TOR’s first event was a disease outbreak. Rather than make it a holiday, they went with a logical epidemic. The events don’t need to be galaxy-wide. What about a sabaac or other game event on Nar Shaddaa? Bring in the idea of Treasure Ship Row on Corellia and hold a weeklong festival. Events could be based around the planet’s lore.

The possibilities are limitless for both events and pets.

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Filed under MMORPG, SWTOR, TOR, World of Warcraft, WoW

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